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Xiaoye Liu_

Interaction Designer · Los Angeles

Everything I make starts in one of two places: a problem, or a material. And it ends up in one of two places: inside a screen, or outside one.

I’ve worked in all four corners. I’d rather ship to real users than present a case study.

What keeps pulling me back is the edge between them. The moment a screen stops behaving like a screen.

When I’m not designing, I’m probably learning to fly a plane, sail a boat, on a film set, or not falling off a skateboard. All ongoing projects.

Resume PDF liuxiaoye.lxy@gmail.com

Experience

TencentUX Designer InternApr – Sep 2025
ArtCenter College of DesignTeaching Assistant, a different course each termSep 2023 – Dec 2025

Education

ArtCenter College of DesignBS Interaction Design · Minor in Business
GPA 3.91 · Dean’s List
Sep 2022 – May 2026
California Institute of TechnologyVisiting Student, Computer ScienceSep – Dec 2025
Graduation with DistinctionAttended First Year Immersion

Focus

Immersive Experience Design
Physical Computing & Tangible Interaction
Design Systems

Tools

This site is written by hand in the last three.

Languages

ChineseNative
EnglishFluent

2026 Show reel

Problem-ledMaterial-led In the screenOut of the screen

Two axes.

Every project I have made, placed on the two questions I weigh before I start.

InteractionFunPoint at anything